For this project, I was tasked with investigating a problem involving probability that was interesting to me using simulation. Since one of, if not my favorite, game to play is Team Fight Tactics (TFT), I decided to simulate the shop odds at different player levels. This exercise can be helpful when determining when to roll for certain units by simulating how many of a specific unit or unit cost you will see in X amount of gold on a specified level, taking into account when units other players have removed from the shared pool of units!
For a more in depth explanation of the specific game mechanics and my analysis, please take a look at my report (and code if you are interested)!